let currentImage = 1, prevImage = 0; let bgObj; // Certified MDN Classic function getRandomInt(max) { return Math.floor(Math.random() * max); } async function GameDetails( servername, serverurl, mapname, maxplayers, steamid, gamemode, volume, language ) { const config = await (await fetch("/config.json")).json(); const audioplayer = document.getElementById("audioplayer"); let imgArray = []; for (let i = 0; i < config.map[mapname].images.length; i++) { imgArray[i] = new Image(); imgArray[i].src = config.map[mapname].images[i]; let obj = document.createElement("img"); obj.classList.add("bgImage"); obj.src = imgArray[i].src; document.getElementsByClassName("backgroundImages")[0].appendChild(obj); } bgObj = document.getElementsByClassName("bgImage"); document.getElementsByClassName("mapName")[0].innerHTML = "

" + mapname.toUpperCase() + "

"; document.getElementsByClassName("gamemodeName")[0].textContent = gamemode; let autoCycleImages = setInterval(() => { if (bgObj[prevImage].classList.contains("blendInAnimation")) { bgObj[prevImage].classList.remove("blendInAnimation"); } bgObj[prevImage].classList.add("blendOutAnimation"); if (bgObj[currentImage].classList.contains("blendOutAnimation")) { bgObj[currentImage].classList.remove("blendOutAnimation"); } bgObj[currentImage].classList.add("blendInAnimation"); prevImage = currentImage; currentImage++; if (currentImage >= imgArray.length) currentImage = 0; }, 5000) audioplayer.volume = 0; let autoAdjustVolume = setInterval(() => { if (audioplayer.volume > 0.9) { clearInterval(autoAdjustVolume); return; } audioplayer.volume += 0.01}, 40); audioplayer.src = config.map[mapname].music[getRandomInt(config.map[mapname].music.length)]; audioplayer.play(); document.getElementsByClassName("loadingEntry")[0].classList.add("blendInAnimation"); }