fixed transition. im not a web dev so dont scream
This commit is contained in:
12
effects.js
vendored
12
effects.js
vendored
@@ -22,6 +22,7 @@ async function GameDetails( servername, serverurl, mapname, maxplayers, steamid,
|
||||
|
||||
let obj = document.createElement("img");
|
||||
obj.classList.add("bgImage");
|
||||
if (i == 0) obj.style.opacity = 1;
|
||||
obj.src = imgArray[i].src;
|
||||
document.getElementsByClassName("backgroundImages")[0].appendChild(obj);
|
||||
}
|
||||
@@ -34,15 +35,8 @@ async function GameDetails( servername, serverurl, mapname, maxplayers, steamid,
|
||||
|
||||
let autoCycleImages = setInterval(() => {
|
||||
|
||||
if (bgObj[prevImage].classList.contains("blendInAnimation"))
|
||||
bgObj[prevImage].classList.remove("blendInAnimation");
|
||||
|
||||
bgObj[prevImage].classList.add("blendOutAnimation");
|
||||
|
||||
if (bgObj[currentImage].classList.contains("blendOutAnimation"))
|
||||
bgObj[currentImage].classList.remove("blendOutAnimation");
|
||||
|
||||
bgObj[currentImage].classList.add("blendInAnimation");
|
||||
bgObj[prevImage].style.opacity = 0;
|
||||
bgObj[currentImage].style.opacity = 1;
|
||||
|
||||
prevImage = currentImage;
|
||||
currentImage++;
|
||||
|
||||
Reference in New Issue
Block a user